Half-Life 2 cheat codes:
In order to enter the following cheats you will have to activate
the console by modifying game shortcut. Right-click on the Half-Life
2 icon on your desktop, select Properties and a new screen should
pop up. Add the " -console" parameter (without the quotes) at the
end of the target field so it looks similar to this:
"C:Program FilesHalf-Life 2hl2.exe" -console
Click Apply to save the changes and run the game using that shortcut.
Bring DOWN the console[~] and enter "sv_cheats 1".
Enter one of the following codes to activate the corresponding
cheat function. Also, any code can be used as a command line
parameter by prefixing it with the "-" character.
god - God mode (server side only)
give - Gives a weapon or an item (see the list below)
buddha - Reduces your health
budda - Reduces your health
hurtme # - Hurts the player (# is damage amount)
impulse 101 - All weapons
impulse 82 - Spawns a jeep
notarget - Player becomes hidden to NPCs
noclip - Walk through walls (server side only)
maps - Displays map list
map - Load a specified map (see the list below)
developer # - Sets developer mode to on/off/verbose
(0-off, 1-on, 2-verbose)
+mlook - Enables mouse look
hud_quickhelp/text? 1 - Shows crosshair
viewmodel_fov # - Sets the size of the weapon you're carrying
(54 is default)
exec - Execute a script file
cl_drawhud 1 - Turns hud display on
cl_enablehud 1 - Turns hud display on
cl_showfps 1 - Shows frames per second in game
npc_create - Creates an NPC
(works in worlds that have an NPC entity)
npc_create_aimed - Creates an NPC aiming away from the player.
picker - Toggles 'picker' mode.
setpos - Move player to specified origin
(must have sv_cheats 1 enabled).
setang - Snap player eyes to specified pitch yaw
(musthave sv_cheats).
sv_gravity # - Set gravity to #
sv_stopspeed # - Set min. stopping speed when on ground to #
sv_friction # - Sets world friction to #
sv_bounce # - Sets bounce multiplier for physically
simulated objects collision
sv_maxvelocity # - Sets the maximum velocity of any
moving object to #
sv_waterdist # - Sets vertical view fixup when eyes
are near water plane to #
air_density # - Changes the density of air to #
dsp_explosion_effect_duration # - Sets length of confusion/ear-ringing
effect to #
prop_debug - Toggle bounding-boxes debug mode on/off
(red - ignore damage, white - respond
to damage, green - health)
Command-line parameters:
Here's the list of other command-line parameters.
Note that you can use any of the codes listed above as command-line parameter.
just put " -" in front of it: