:GHOS3_1
thread 'GHOS3_1'
wait 0
if and
$GS1 < 35.0
056E: $GR1
not actor.InCar($PLAYER_ACTOR,$GR1)
jf @GHOS3_1
if and
01F3: not car $GR1 airborne
01C1: car $GR1 stopped
jf @GHOS3_1
04BA: set_car $GR1 speed_instantly 35.0
jump @GHOS3_1
:GHOS4_1
thread 'GHOS4_1'
wait 43
if and
$GS < 35.0
056E: $GR
not actor.InCar($PLAYER_ACTOR,$GR)
jf @GHOS4_1
if and
01F3: not car $GR airborne
01C1: car $GR stopped
jf @GHOS4_1
04BA: set_car $GR speed_instantly 35.0
jump @GHOS4_1