:PEMOHT
wait 0
Car.RemoveReferences($CAR)
if and
00DF: actor $PLAYER_ACTOR driving
847A: not actor $PLAYER_ACTOR driving_bike
84A7: not actor $PLAYER_ACTOR driving_boat
84C8: not actor $PLAYER_ACTOR driving_flying_vehicle
jf @PEMOHT
03C0: $CAR = actor $PLAYER_ACTOR car
:PEMOHT_1
wait 0
if and
03C9: car $CAR damaged
Actor.InCar($PLAYER_ACTOR,$CAR)
jf @PEMOHT_1
:PEMOHT_2
wait 0
if
not Actor.InCar($PLAYER_ACTOR,$CAR)
jf @PEMOHT_2