Якудзы
Вот второй мой скрипт - якудзы...Думаю от самого названия понятно про что он, ну все равно поясню.Кароче нажимаем действие и с неба прилетают шесть якудз, которые начинают всех резать.Веселый на мой взгляд скрипт
:YAKUDZA1
wait 0
Model.Load(#OMYKARA)
Model.Load(#WMYKARA)
Model.Load(#OMOKUNG)
Model.Load(#KATANA)
038B: load_requested_models
if
Model.Available(#OMYKARA)
Model.Available(#WMYKARA)
Model.Available(#OMOKUNG)
Model.Available(#KATANA)
jf @YAKUDZA1
jump @REZAT
:REZAT
wait 0
if
00E1: player 0 pressed_key 4
jf @REZAT
04C4: store_coords $XY1 $YY1 $ZY1 from_actor $PLAYER_ACTOR with_offset -2.0 3.0 20.0
04C4: store_coords $XY2 $YY2 $ZY2 from_actor $PLAYER_ACTOR with_offset 2.0 3.0 20.0
04C4: store_coords $XY3 $YY3 $ZY3 from_actor $PLAYER_ACTOR with_offset -2.0 0.0 20.0
04C4: store_coords $XY4 $YY4 $ZY4 from_actor $PLAYER_ACTOR with_offset 2.0 0.0 20.0
04C4: store_coords $XY5 $YY5 $ZY5 from_actor $PLAYER_ACTOR with_offset -2.0 -3.0 20.0
04C4: store_coords $XY6 $YY6 $ZY6 from_actor $PLAYER_ACTOR with_offset 2.0 -3.0 20.0
0503: create_actor_on_rope_with_pedtype 25 model #OMOKUNG at $XY1 $YY1 $ZY1 handle_as $YAKUDZA
0503: create_actor_on_rope_with_pedtype 25 model #OMYKARA at $XY2 $YY2 $ZY2 handle_as $YAKUDZA1
0503: create_actor_on_rope_with_pedtype 25 model #WMYKARA at $XY3 $YY3 $ZY3 handle_as $YAKUDZA2
0503: create_actor_on_rope_with_pedtype 25 model #WMYKARA at $XY4 $YY4 $ZY4 handle_as $YAKUDZA3
0503: create_actor_on_rope_with_pedtype 25 model #OMYKARA at $XY5 $YY5 $ZY5 handle_as $YAKUDZA4
0503: create_actor_on_rope_with_pedtype 25 model #WMYKARA at $XY6 $YY6 $ZY6 handle_as $YAKUDZA5
01B2: give_actor $YAKUDZA weapon 8 ammo 1
01B2: give_actor $YAKUDZA1 weapon 8 ammo 1
01B2: give_actor $YAKUDZA2 weapon 8 ammo 1
01B2: give_actor $YAKUDZA3 weapon 8 ammo 1
01B2: give_actor $YAKUDZA4 weapon 8 ammo 1
01B2: give_actor $YAKUDZA5 weapon 8 ammo 1
create_thread @YAKUDZA_1
create_thread @YAKUDZA_2
create_thread @YAKUDZA_3
create_thread @YAKUDZA_4
create_thread @YAKUDZA_5
create_thread @YAKUDZA_6
create_thread @REZAT