:CameraModes
0001: wait 250 ms
00D6: if 0
0256: player $PLAYER_CHAR defined
004D: jump_if_false ЈЈCameraModes
00D6: if 0
00E0: player $PLAYER_CHAR driving
004D: jump_if_false ЈЈCameraModes
00D6: if 0
00E1: key_pressed 0 13
004D: jump_if_false ЈЈCameraModes
:CameraModCleanup
01C3: remove_references_to_car $CameraModCar ;; Like turning a car into any random car
02EB: restore_camera_with_jumpcut
0002: jump ЈЈCameraMod
:CameraMod4
00D6: if 0
0038: $CameraMode == 4 ;; integer values
004D: jump_if_false ЈЈCameraMod
00D6: if 0
00E0: player $PLAYER_CHAR driving
004D: jump_if_false ЈЈCameraMod
03C1: $CameraModCar = player $PLAYER_CHAR car