Чит коды к игре Young Merlin [Super Nintendo SNES]
Passcodes (runes?)
Key
R = R button on top of controller
L = L button on top of controller
v = Down on directional pad of controller
^ = Up on directional pad of controller
> = Right on directional pad of controller
< = Left on directional pad of controller
B, Y, X, and A = B, Y, X, and A buttons on controller
Note: May not all be tested. Since my hand writing is poor I may have typed these in wrong. If one doesn't work, try replacing a Y with a v (My Y and down arrow are similar looking) or R and B, or vice versa.
XBLYYBBB RBBLBBBB
After the Pig Boss, 4 hearts, tulip, 1 bottlestun dust, yellow star
BvLXvBBB YYB>YYBB
After saving faerie, 7 hearts, 2 bottles, tulip, daisy, balloon, dust, bubble wand, lantern, star
YRLRvvYB XRL>^YBB
At entrance to first dungeon, 11 hearts, 3 bottles, tulip, daisy, rose, air bubble, spring, balloon, stun dust, bubble wand, lantern, star
Middle of Rainbow land (after cashing in a fairy Token or two or three), 13 hearts, 3 bottles, tulip, daisy, rose, air bubble, spring, balloon, stun dust, bubble wand, lantern, silver star, puzzle key, mirror, flame
YR>vvvYR YYYBYRvB
With all items, just before the Red dragon Boss (add snow flake, lightning, hour glass)
There are supposedly 16 Heart containers. I finished the game missing one. I know the location of 15, one of which I (previously) couldn't get to. Most of them are laying out in the open or presented after beating a boss, thorough walking around each area will yield them. Their locations are included below (Two are found while riding the mine carts, directions to those two are given in the next session):
0. Start with 3
1. After first meanie tree.
2. In the meadow before the Pig boss
3. Before entrance to mine shaft
4. Inside mine shaft, toward far left area (through walk through wall)
5. Inside mine shaft, toward lower left area. Walk through wall, then float up ladder.
6. Top right corner of hedge maze
7. Upper right area while under water
8. middle left area while under water (below second exit).
9. Room above first room at entrance to dungeon
10. in lower right area of first ant hole
11. Right after dragon boss
12. On tracks after dragon boss
Mystery Heart Question answered (the one I previously couldn't get to number 9 above):
I know how to get the last heart that you said you missed. Move one of the pillars so you can walk over by the upper wall in the corner. Use the balloon to rise up to what is actually an upper floor. Get heart and climb down.
Start (headed in this direction <- ), down ( obviously ), 2nd right, 2nd down, 1st right, straight, 1st down, 1st left, 1st up, 1st right, straight, 1st down, 1st right, straight to Heart container.
To exit of Mine (from start):
Start (headed in this direction <- ), down ( obviously ), 2nd right, 1st down, 1st right, 1st down, 1st left, 1st up, 1st left?, 1st down, 1st right, straight, 2nd up to end.
Track 2 (1 exit)
To exit of Mine:
Mine Cart, track 2, down (obviously), tilt R to avoid broken rail, tilt L to avoid broken rail, 2nd down, tilt U to avoid broken rail, tilt D to avoid broken rail. tilt U to avoid broken rail, 1st up, tilt L to avoid broken rail, left at top of screen, 1st left to spring bumper, 1st up (retracing your route), 2nd down, 3rd left, Jump gap to end.
Track 3 (1 heart container, 1 exit)
Each rubber ball disappears after you beat 1 boss. First you have to beat the spider, then the pig thing, then gloop, then the Shadow King. Here are some directions:
To the heart container: (From start)
Start (headed in this direction -> ), turn down (headed down), turn at the second right, almost at the bottom of the room (head ->), turn up (headed up), at top of room, head right ->, turn down on last possible track, ride through wall at bottom for container ( you will auto turn a couple times)
To spider: (From start, This is the hardest one I think)
Start ( headed in this direction -> ), turn down (headed down), turn at first left ( <-- ), turn up, turn at last right (might be an auto turn), turn at first up (I'm not certain it is the first up, but it isafter crossing a track or two), turn at first left (I think it is the only left, the tracks end if you go too far), bounce off the ball (the room behind this ball leads to gloop) -->, go down (to where you came from ), turn left at the very bottom of room, this should lead to the spider room.
From spider to pig thing:
Start (from spider room) -->, go up, turn left or right and use one of the balls to reverse direction and go back down, turn left, let the auto turns take you the next room.
You should be able to find the last two balls now since you have been every where else, just reverse the directions to get to the other rooms.
Freeze the nest, then shoot it with the star. In general I just repeated the following three steps:
- put a decoy in front of the spider (to attract the little guys)
- use the snow flake while in front of the nest
- fire on the nest with the star
- repeat as nessecary.
Gloop 2
I got past gloop. Use your mirror to distract him while he is hopping around. As soon as he breaks up, place a decoy and step within range of the decoy. switch your item to the stun dust. Alternate Y and B to stun/shoot. This is all you have to do. stun, shoot, stun, shoot, etc.
Shadow King 2
(Courtesy of Steve Pordon)
Have the comb and the torch weapon ready when you enter his room. When he starts to attack with the flying eyeballs, just walk around avoiding them and torch them when you can. Then when he sends the time bombs toward you, start tapping Y to comb your hair. What happens is the bombs wait for you to stop combing, then explode, but if you hit the button fast enough you will be invincible when they explode. You shouldn't take more than about 1 full heart of damage. (NOTE: You can use the invincibility water here, just stand close to the Shadow King and it will last through all the bomb guys.)
When he throws the darkness at you, just use the torch. this will light the area immediately. I think you have to have the torch in your hand before the darkness for it to work.
Then he throws the electrical orbs at you -- use the mirror, which will attract the orbs. Now comes the easy part.
Get the hourglass ready. Stand toward the center of the floor, but where you can see the King when he is on your right in the lava. Right when he starts to jump, freeze time. Then run to the left where the princess is locked into an orb. Get your silver stars ready and hit the orb a couple of times. She'll pop out and give you a golden amulet. Stop time again and run back to the right, and get the amulet ready. Avoid the Shadow King and use the amulet when he lands. The amulet needs time to recharge between attacks, so use the hourglass a few times after you use the amulet, and it will recharge in time for the next attack by the king.
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