Чит коды к игре Major League Baseball [Nintendo 64]
(Featuring Jr. Ken Griffey)
Alternate uniform color: Select exhibition mode and repeatedly tap C-Left + C-Right + C-Up + C-Down at the team selection screen.
Automatic home run: Wait until you are controlling Ken Griffey Jr. at bat. Press Left(2), Right(3), Left(2). Ken Griffey Jr. will point his bat in the direction where the ball will be hit to confirm correct code entry. Successfully connect on a pitch to automatically hit a home run.
Bonus teams: Highlight the "Exhibition" option and repeatedly tap C-Left + C-Right + C-Up + C-Down. A sound will confirm correct code entry. Select the "All-Star teams" option to access the Nintendo and Angel Studios teams.
Control title screen: Hold Z at the title screen to stop the spinning baseball. Press the Analog-stick while holding Z to control the baseball's movement.
Easy hits: Hold B while batting to move the cursor to where the ball will be pitched. Release B as soon as the ball is thrown and swing. Exploding batter: Quickly press Right, Left, Down, Right, Left, Up, Right, Left, Down while batting. The batter will reappear with the next pitch.
Flying outfielder: Wait until a pop fly to the outfield is hit by your opponent. Allow the ball to drop, then pick it up. Hold Z and press C-Up to run into the infield with the ball. Then, press C-Right, C-Up, C-Left, C-Down, C-Left, C-Up, C-Down, C-Right, C-Up, C-Left, C-Down to throw the ball to various bases. The crowd will boo to confirm correct code entry. Intentionally ignore the next ball that is hit into the outfield, and repeatedly tap A or B to fly.
Good hit: Begin game play with the pitching style set to "Classic". Wait until the opposing pitcher is tired and wipes his forehead or holds his knees. Then when he places his hands together, quickly swing the bat to view the position of the green cross-hair.
Instantly rested pitchers: Turn an uninjured pitcher into a free agent, then immediately re-sign him.
No-hit pitch: Position the crosshair anywhere outside the yellow batting circle and hold it there. Hold Z and press C-Up, C-Left, or C-Right to look at one of the bases. Release Z, then release the other button. The crosshair will disappear from the pitching screen. Select and throw any pitch, which will always be a strike or a ball.
View CPU pitcher status: Press R on controller two while the CPU is pitching.
View ending sequence: Select exhibition mode, and choose the same team as home and visitor. Press C-Left, C-Right, C-Left(2), C-Right, C-Down, C-Up, Z at the stadium selection screen. A sound will confirm correct code entry.
View fireworks: Press Z at the stadium selection screen to enter "View Stadium" mode. Then, press R + Z to shoot fireworks near the home plate section of the stadium.
View opposing team's line-up: Press C-Down at the line-up screen if your team is scheduled to play the following day.
Disappearing runner: Wait until the CPU has a man on first base. After pitching, and the batter either misses or if it is a ball, throw the ball from the catcher throw to the first baseman. After he catches the ball, tap A as fast as possible until the view focuses back on the pitcher. The runner on first base should be gone after the pitcher gets the ball back
Exploding batter: Quickly press Right, Left, Down, Right, Left, Up, Right, Left, Down while batting. The batter will reappear with the next pitch.
Fight on the bench: Press L, R, L(2),R while batting. The view should go towards the bench, then the players will get up and start fighting.
Get hit by a pitch: The following trick works best when the opposing pitcher is tired. Enable the "Dancing batter code", followed by the "Exploding batter" code. If the pitcher throws a ball off the inside corner of the strike zone, your batter will be hit by the pitch. Note: This does not work with the low-crouch batters.
Start a fight: Hold C-Left + C-Right + C-Up + C-Down and press Z after your batter is hit by a pitch.
Disappearing runner: Wait until the CPU has a man on first base. After pitching, and the batter either misses or if it is a ball, throw the ball from the catcher throw to the first baseman. After he catches the ball, tap A as fast as possible until the view focuses back on the pitcher. The runner on first base should be gone after the pitcher gets the ball back.
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