The Sims: Livin' Large cheat codes:
Press [Ctrl] + [Shift] + C during game play to display a prompt in
the upper left corner of the screen.
Enter one of the following codes to activate the corresponding cheat
function. Note: Enter [Exclamation point] at the prompt to repeat the
last cheat entered. Enter a [Semi-colon] between codes to enter
multiple codes at the same time.
#export-Write out behavior tuning constants to Tuning.txt
#import-Read in behavior tuning constants from Tuning.txt
(directory path)-Sets the neighborhood directory to the path
auto_level-Architecture tools automatically set the level as needed
autonomy (1-100)-Set free thinking level
assert-Force an assert for testing
allow_inuse-Sets whether menu items appear for in use objects
all_menus-Toggle display of unavailable interactions in person control
menus
auto_reset-Toggle automatic object reset feature
browser_failsafe-Prevent web browser crashes
core_dump-Dump entire memory to core_dump_[date:time].txt
crash-Crash game
cam_mode-Toggle camera mode
cht (filename)-Execute "file.cht" file as a list of cheats
draw_all_frames off-Draw all animation frames disabled
draw_all_frames on-Draw all animation frames enabled
draw_origins-Draw colored dots at each person`s origin
dump_happy-Dump selected person`s most recent list of scored
interactions to a file
dump_mc-Dump selected person`s motive contribution curve to a file
draw_floorable off-Floorable grid disabled
draw_floorable on-Floorable grid enabled
debug_social-Enable debug flag to show outcome choice dialogs for social
interactions
draw_routes on-Selected person`s path displayed
draw_routes off-Selected person`s path hidden
edit_grass (number):-Set grass change value
edit_char-Create-a-character mode
fam_test (opcount)-Run series of random operations on unhoused families
flush-Completely flush app to VM file when running Windows NT
grow_grass (0-150)-Set grass growth
hist_add-Add new family history stat to the current family
house (house number)-Automatically load indicated house, no questions asked
history-Save family history file
html-Toggle web page creation
import (FAM file)-Automatically import and load indicated FAM file
interests-Display personality and interests
log_animations-Log animations in the event log window
lot_border-Sets up the borders of the lot with non-editable flag.
Requires rotation
log_mask-Set event logging mask
lot_size (number)-Set lot size
map_edit off-Map editor disabled
map_edit on-Map editor enabled
memview-Show memory view window in debug builds of the game
music-Toggle music
move_objects on-Move any object
obj_comp-Toggle object compression in save file
prepare_lot-Check and fix required lot objects
preview_anims off-Preview animations disabled
preview_anims on-Preview animations enabled
plugh-Say "plugh"
porntipsguzzardo-Say "porntipsguzzardo"
quit-Quit game
quats-Toggle quaternion transformations
rosebud-1000 Simoleons
rebuild_cp-Rebuilds entire control panel/UCP from scratch
refresh_faces-Refresh the BMP_ resources for all people whose IFF
files are writable
refresh_textures-Rematch dependent textures and regenerate bitmaps for
all user characters
restore_tut-Restore tutorial
rotation (0-3)-Rotate camera
route_balloons off-Routing debug balloons disabled
reload_people-Total reload of people skeletons, animations,
suits and skins
route_balloons on-Routing debug balloons enabled
report_assets-Toggle assets report
sim_log end-End sim logging
shrink_text (font_size) (text)-Create shrunk_text_#.bmp files
save-Save currently loaded house
sound_log-Toggle sound log window
sound-Toggle sounds
sim_peek-Toggle calls to PeekMessage within sim loop
sim_speed (-1000-1000)-Set game speed
sim_limit (milliseconds)-Set maximum milliseconds to allow simulator
sim_speed (-1000 - 1000)-Set sim speed
set_hour (1-24)-Set time of day (unpatched game version)
sim_log begin-Start sim logging
swap_houses (house number) (house number)-Swap the two house files and
updates families
soundevent-Trigger sound event
sweep off-Ticks disabled
sweep on-Ticks enabled
tile_info on-Tile information displayed
tile_info off-Tile information hidden
tile_info-Programmer stats
tutorial off-No tutorial object generation when tutorial house
is loaded
visitor_control-Toggle allowing visitors to be controlled using
the keyboard
water_tool-Create moat or streams
write_destlist-Appends the route destination list to AllRoutes.txt
every time a route is found
write_routes-Write out an RTE file every time a route is found
xyzzy-Say "xyzzy"
Full Traits
Create a Sim with no traits (0 nice, 0 active, etc.).
Make him/her a yellow potion, and have them drink it.
Your Sim will have a personality inversion, with
all traits now at 10.
99 Neighborhoods
Note: This procedure involves changing a game file;
create a backup copy of the file before proceeding.
Enter The Sims folder and copy the "TemplateUserData"
file to the Desktop. Rename the file to "UserData" followed
by a number from "6" to "99" for the corresponding neighborhood.
1252 Прочтений • [Чит-коды к игре The Sims: Livin' Large] [09.02.2012] [Комментариев: 0]