!include("DebugConfig.def")
!SaveGame(s) // SaveGame system logs method: "LogR", "CrashLog", "None"
!Cheats() // enable cheat mode
!MenuEditor(i) // 1 - enable menu editor
!CurveEditor(i) // 1 - enable curve editor
!NoMusic(i) // 1 - disable all sounds
!UseDeveloperKeys() // enable developer keys
!UseFKeysWithCtrl() // force using F keys only with ctrl
!ShowPlayingSounds() // logs sound names
!RenderComments() // enable rendering of comments
!NoLogos() // disables logos at game start
!DebugVisualisation() // enable debug visualisation (waypoints, fightpoints etc.)
!SkipFadeOutIn() // enable fast fade in/out
!SkipPressAnyKeyOnStart() // enable skipping "press any key..." on level start
!SetLogLevel(i) // binary sum of flags _LOG_ERRORS = 0x01,_LOG_WARNINGS = 0x02,
// _LOG_INFOS = 0x04, _LOG_TESTS = 0x08
// (used in ShowInfo methods, debug console)
!ConsoleCommand(s) // Defines console command that will be run at the begging of the game
// or after pressing numpad subtract key. There can be more than one command
// and the order of call is the same as they are defined in script.
!EnableAudioLog() // Enables logging of audio errors/events to file
!ChromeSpyHost(s) // ChromeSpy host machine name (default: localhost)
!ChromeSpyPort(i) // ChromeSpy port (default: 8086)